Delayed Enemy Spawner
Overview
Creator:
Ben
Added: 28 Feb 2015
Tags:
Enemy,
FFC
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View Script |
Information
This is a fairly simple script that spawns an enemy every y number of frames. You can have it stop after z number of enemies as well.
Description Setup Reviews Comments
Create a FFC with this script attached to it.
Argument 1 is the enemy ID of the enemy you want to spawn.
Argument 2 is the interval in frames between each enemy spawning. I recommend at least 30, though you could have fun with lower numbers
Argument 3 is after how many enemies the script should stop spawning anything else -- if you leave this at zero, it will continue spawning enemies forever.
Argument 1 is the enemy ID of the enemy you want to spawn.
Argument 2 is the interval in frames between each enemy spawning. I recommend at least 30, though you could have fun with lower numbers
Argument 3 is after how many enemies the script should stop spawning anything else -- if you leave this at zero, it will continue spawning enemies forever.


