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Enemy Spawn and Change

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Creator: ywkls Added: 19 Feb 2015 Tags: Enemy, FFC
Rating[?]: No rating
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Requires std.zh and ffcscript.zh.
After compiling, be sure to set the values for whatever enemies you want to spawn.
D0 is enemy to spawn normally.
D1 is an item which if acquired will change the enemy that is spawned. Leave at zero to always spawn the same enemy.
D2 is enemy to spawn if you have the item indicated in D1.