Kendrus
Overview
Feature Quest
Creator:
Tanza
Genre: Dungeon Romper
Added: 02 Sep 2006
Updated: 28 Oct 2006
ZC Version: 2.10
Downloads: 233
Rating[?]:
|
Download Quest (0.55 MB) |
Information
Update History:
Kendrus Upload 3: Potential Final Update
-- Fast Scrolling, fast text.
-- Some CSet fixes
-- All areas are "complete", with enemies on them.
-- Fixed the Underworld enemy issues.
-- Fixed the Level 6 Entry Flag Bug
-- Fixed the Level 9 Warp Bugs
[View Full Description]
Kendrus Upload 3: Potential Final Update
-- Fast Scrolling, fast text.
-- Some CSet fixes
-- All areas are "complete", with enemies on them.
-- Fixed the Underworld enemy issues.
-- Fixed the Level 6 Entry Flag Bug
-- Fixed the Level 9 Warp Bugs
[View Full Description]
About Reviews Comments Forum Topics
SofaKing
Posted 11 November 2007 - 01:44 AM
I tried this quest after seeing it on QOTM and, the sometimes nausea-inducing color choices aside, I actually liked it quite a bit through the first five levels.
Then, during the extensive period of time I spent searching for level 6 across no less than 3 different overworlds, I exited a lost woods type area and ended up trapped in some trees, only able to move by blowing the whistle and going through about the same 100 screens yet again. Then it happened again. Then I deleted the quest.
In other words, you had me, then you lost me.
Then, during the extensive period of time I spent searching for level 6 across no less than 3 different overworlds, I exited a lost woods type area and ended up trapped in some trees, only able to move by blowing the whistle and going through about the same 100 screens yet again. Then it happened again. Then I deleted the quest.
In other words, you had me, then you lost me.
MermaidCim
Posted 05 September 2006 - 02:36 PM
I have to strongly disagree with Pokegamer. I love the graphics. It's pretty much a new LOZ version but I like what you did with the marks. Of course you could've made it better with the lanmolas not being stuck to the walls so they can't move, but aside from that..I love it.
Looking forward to the next one, maybe we'll expect a sequel to this?
Looking forward to the next one, maybe we'll expect a sequel to this?
Love For Fire
Posted 03 September 2006 - 06:10 PM
I liked this quest a lot. There was a lot to explore, although some of the overworld was too bland. I respect your usage of the classic tileset, and loved the customization. The difficulty was a little rough at times, but not impossible. My only other problem is some of the color pallettes were a little painful to look at.
Overall a nice fun quest.
Overall a nice fun quest.


