Quest for Freedom I
Overview
Feature Quest
Creator:
Freedom
Genre: Dungeon Romper
Added: 24 Jun 2006
ZC Version: 1.90
Downloads: 393
Rating[?]:
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Download Quest (0.66 MB) |
Information
There's no real story, just beat the levels, collect the triforce, kill Ganon and rescue the Princess.
This was the first quest I built back in 2001 or 2002, don't remember when exactly, then I released it in Jan. 2003
This was the first quest I built back in 2001 or 2002, don't remember when exactly, then I released it in Jan. 2003
About Reviews Comments Forum Topics
trudatman
Posted 06 July 2014 - 11:28 AM
this quest is decent, but not quite good. the worst errors were choices in tile use. rough edges abound. it's mostly functional, but it sure isn't pretty. while I do appreciate the attention to function over form, it still isn't quite fun, so... I cannot recommend this quest. **
MermaidCim
Posted 10 August 2011 - 08:56 PM
While I played this on 2.10 and the Magic Octorocks/Wizzrobe's magic didn't show, it didn't affect my game that much. Solid effort. You did an interesting thing by putting the Magical Sword in a dungeon making it somewhat tough to get without the right approach.
arieltap
Posted 19 September 2010 - 03:01 PM
Here is the original. Sure it's his first one, and a few things could have been better, but overall, with the exception of very few, most quest makers cannot duplicate a very important element in Freedom's quests. There is something innately, almost indescribably satisfying about his quests. You don't feel like you're treated unfairly, or punished for busting your a**. If you make the same mistake over and over (re: "Go home little boy!"), then you're given a minor inconvenience. But most often you are rewarded fairly for your effort, and simple as it may seem. the effort makes you feel that you righted something in the world. Thanks Freedom!



