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Enemy Waves / Fall From Ceiling

Overview
Creator: justin Added: 24 Dec 2014 Tags: Enemy, FFC
Rating[?]: No rating
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Information

Description Setup Reviews Comments

Only std.zh required.

1. Set the Shadow sprite constants. Currently set to unedited classic set defaults.
2. Place Enemy_Waves as an FFC on the wave screen, set the arguments (in script comments)
3. Place Enemy Placement Flags on the spots you want the wave enemies to spawn.
4. Make sure you have enough flag placements (they don't acutually need to be different flags), for the number of enemies you are spawning
5. Add in whatever you want to happen trigger secrets etc (or add more waves), where I've commented to do so.

The other functions are to be used with other scripts, and scripters should know what to do with them.