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Spinner Arm

Overview
Creator: cavthena Added: 26 Nov 2014 Tags: FFC Downloads: 57
Rating[?]: Rating: 4/5 (1 rating)
View Script Download Example
(2.5 MB)
Information

Description Setup Reviews Comments

Required libraries: "std.zh"
Required Enemies: 1

Create your Enemy:
  • Create a new enemy in the enemy editor.
  • Name it what ever you want. I go with FIREARM or something similar.
  • Set the enemy's sprite, animation and frame rate appropriately.
  • Set the enemy's type to Other. Then set the HP to anything higher than 0. And damage to the amount you want the spinner arm to hurt Link.
  • Set the Misc Flag "Doesn't Count As Beatable Enemy" to true(Check the box).
  • Set all Defenses to Ignore.
  • Last change the Spawn Animation to Instant. While this doesn't affect the script it does make it look nice.
  • Make note of the Enemy's number.
Edit your FFC script:
  • Open the spinner arm script in notepad++ or something similar. I don't recommend using notepad, but you can if needed.
  • Find "const int FireBall = 177;" and change the 177 to the number of the sprite you wish to use.
  • Find "const int Spacer = 8;" You will need to play with this number. This is to control the distance, in pixels, between each sprite(part) in a arm. To get this to look good you'll have to try a few numbers to see what works.
  • save and import into your quest.
Set up your FFC:
  • Place your FFC on screen at the X,Y you want the center of the spinner to be.
  • Change the combo to a transparent combo.
  • Check the flag "Run Script at Screen Init".
  • Fill in the required Arguments. Arguments are given at the top of the script file!