I could have sworn I have seen similar stuff to this in other places before. Did you look at something else for inspiration as you did this? I ask since you did that with the castlevania stuff, so it would not be weird or anything.
Either way, there is some good stuff in here, but nothing over the hill amazing. I may end up using it if I can be arsed to implement it.
NES Pallete Compliant Dungeon Tiles
Overview
Creator:
FireSeraphim
Updated: 09 Apr 2015
Downloads: 160
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Download Tile (16.07 KB) |
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| Tags: Classic_Tileset, Edited, Interior, Ripped, Dungeon | |||
Information
I recently rummaged through my sprite forge and found a few of my old dungeon tiles I originally made for the classic tileset, I figured that I should polish them up a little bit and submit them so here they are.
About 85% percent of the tiles in this tilesheet are custom, the rest are basically edits of some tiles from a few other games.
Update: I added a preview mockup I made in Tiled. This should give you an idea of what the tiles are like.
About 85% percent of the tiles in this tilesheet are custom, the rest are basically edits of some tiles from a few other games.
Update: I added a preview mockup I made in Tiled. This should give you an idea of what the tiles are like.
About Reviews
Description
Basically this single tilesheet contains tiles for four different dungeon types:
- Abandoned Houses/Haunted Mansions (first set of tiles)(I recommend nabbing a pallete from one of the levels in Castlevania III: Dracula's Curse for the best results)
- Brick Variation #1 (second set of tiles) (mostly ideal for Castle Dungeons or Sewers)
- Haunted Ship Interior (third set of tiles) (I recommend a dark and murky pallete for this one for the best results)
- Brick Variation #2 (forth set of tiles) (mostly ideal for temples or ancient ruins)
Credits
SquareSoft for a few tiles I nabbed from the NES Final Fantasies and FFA (The Knight Statue, The Floor Pentagram, The Bones, and the Marble Pillar)
The folks behind StarTropics II: Zoda's Revenge for the burlap sack and the Dragon Statue
Myself, for spriting the walls and going from there
Nintendo, for inspiring the design of the Door (The doors are design to be a hybrid of the BS Zelda Doors and the Z3 Doors basically) and for creating the Legend of Zelda. Without which, there would be no ZeldaClassic
Armageddon Games for Creating and Maintaining ZeldaClassic
and the PureZC community for being such swell chaps overall. =)
The folks behind StarTropics II: Zoda's Revenge for the burlap sack and the Dragon Statue
Myself, for spriting the walls and going from there
Nintendo, for inspiring the design of the Door (The doors are design to be a hybrid of the BS Zelda Doors and the Z3 Doors basically) and for creating the Legend of Zelda. Without which, there would be no ZeldaClassic
Armageddon Games for Creating and Maintaining ZeldaClassic
and the PureZC community for being such swell chaps overall. =)



