A Hero's Story
Overview
Feature Quest
Creator: Love For Fire Genre: NES-style Added: 03 Mar 2006 ZC Version: 1.92 B182 Downloads: 346 Rating[?]: |
Download Quest (1.19 MB) |
Information
This is my first quest, it is fairly easy, more difficult toward the end. It has 6 dungeons and a large final dungeon. There are no extra dungeons, only 12 heart contaoners available. This was a small quest I created to convince myself I could finish something and to give people something fun to play.
If possible please use V1.92 B183, I am not accountable for any bugs that occur in V2.10. I did try playing some of it, and it seems to work in 2.10
If possible please use V1.92 B183, I am not accountable for any bugs that occur in V2.10. I did try playing some of it, and it seems to work in 2.10
About Reviews Comments Forum Topics
cosmofield
Posted 15 April 2009 - 02:52 PM
This is a good quest with well designed challenging dungeons with plenty of back-tracking. But I don't like that those wise men are spoiling what you will find in each dungeon and the overworld looks somewhat dull on various places and could use some more details.
SofaKing
Posted 11 April 2008 - 05:38 PM
I'm going to give it five in part to make up for Xavier's unfair three, but, it's darn close to earning five on it's own. The dungeons are diabolical and some of the best I've played, especially the epic final level, maybe my favorite final level ever. They do get a little tedious sometimes as you have to do the same rooms and solve the same puzzles over and over again (it might be nice if block puzzle doors stayed open), but, still, incredible dungeon design. It's got a perfect difficulty curve too, although the blue tunic is too expensive or acquired too late (take your pick).
The overworld is only so-so. Some borders would be nice. And I like when mini-dungeons house helpful non-required items and not just HCP. A few fixes and this could be a five-star, rate-with-the-best quest.
It's still pretty good though. And I've always preferred dungeons to overworld anyway.
The overworld is only so-so. Some borders would be nice. And I like when mini-dungeons house helpful non-required items and not just HCP. A few fixes and this could be a five-star, rate-with-the-best quest.
It's still pretty good though. And I've always preferred dungeons to overworld anyway.