Diagonal Classic Dungeon Wall Tiles
Overview
Creator:
Lightwulf
Updated: 19 Nov 2011
Downloads: 108
|
Download Tile (2.29 KB) |
||
| Tags: 16-color, Edited, Interior, Walls | |||
Information
Use these if you want to make diamond, octagonal, or otherwise diagonal rooms in your dungeon. See screenshots 2, 3 and 4 for examples of each. (Screenshot 2 isn't a perfect diamond, but it's close; more of a rupee shape on it's side.)
I created this file by cropping a screenshot from the main ZQuest window so you could see how I have them set up as combos. I did this to avoid putting multiple instances of the same tiles so it's clear how many combos to use.
If the first combo is comb [View Full Description]
I created this file by cropping a screenshot from the main ZQuest window so you could see how I have them set up as combos. I did this to avoid putting multiple instances of the same tiles so it's clear how many combos to use.
If the first combo is comb [View Full Description]
About Reviews
Radien
Posted 19 November 2011 - 06:57 AM
They look tough to use, but only because their perspective is even more correct than your standard Zelda perspective. That's a nice tradeoff for being such simple tiles in such a simple tileset.
Bit by bit, it keeps Classic from being boring.
- Lightwulf likes this
)-( Marchland Malady )-(
Posted 04 November 2011 - 09:22 AM
You shoot, and you score!
Lightwulf, you may just have made yourself a living legend to those that use the classic tileset. I will certainly have a use for these when I make my first practice dungeon (what an interesting place it will be too.) I don't notice the issue with the floor tiles, but in ZQuest these things are fixable.
- Lightwulf likes this



