This is an extremely fun and enjoyable quest with pleasing overworld layout and very interesting secrets.
The first 5 levels are enjoyable warmups (Level 2 is extreme interesting) while later the dungeons really expand... Everytime you think that you are close to the end, new roads open up... Excellent!
Z Quest
Overview
Feature Quest
Creator:
Popuri
Genre: Dungeon Romper
Added: 08 Aug 2005
Updated: 20 Sep 2005
ZC Version: 2.10
Downloads: 214
Rating[?]:
|
Download Quest (0.42 MB) |
Information
A simple yet fun quest. It's also the first quest I made. (I upgraded it to the Zero quest graphics)
UPDATE:
1 more heart container, more chalenging levels, 7,8,9 all bigger/ better
UPDATE:
1 more heart container, more chalenging levels, 7,8,9 all bigger/ better
About Reviews Comments Forum Topics
Love For Fire
Posted 10 August 2006 - 02:31 PM
Quite possibly the worst 2.10 quest I've played yet. With a 3 star average, you might think this quest was decent, but it's not.
It was not tested and contains quite a few bugs. Most of the dungeons are on average 6-8 rooms long. Level 8 can't be completed without saving and quitting. There's just too much wrong here.
It was not tested and contains quite a few bugs. Most of the dungeons are on average 6-8 rooms long. Level 8 can't be completed without saving and quitting. There's just too much wrong here.
Zeratul
Posted 22 November 2005 - 11:45 PM
Well, thsi doesn't appear to be very well designed. All the screenshots consisted of a screen with a one tiles thick layer of trees on the outside and random tiles placed around the middle.
The waterfall in screenshot 1 looks messed up, as well as the dungeon entrance in shot 2. Also, the use of dungeon bricks on an overworld setting is not a very good idea,they just look out of place.
I dislike the palettes in this tileset. Its non-classic custom tiles are also poorly done.
I usually wouldn't want to base a review entirely on screenshots, but screenshots are supposed to make people interested and make a good first impression. This quests screenshots did neither. They simply make me think that the entire quest will be as poorly designed as the screens seen here.
Better luck next time.
The waterfall in screenshot 1 looks messed up, as well as the dungeon entrance in shot 2. Also, the use of dungeon bricks on an overworld setting is not a very good idea,they just look out of place.
I dislike the palettes in this tileset. Its non-classic custom tiles are also poorly done.
I usually wouldn't want to base a review entirely on screenshots, but screenshots are supposed to make people interested and make a good first impression. This quests screenshots did neither. They simply make me think that the entire quest will be as poorly designed as the screens seen here.
Better luck next time.




