It's was incredibly easy to set up, and worked like a charm!
The only things that could have improved it would be if the font used for the boss's name could be adjusted more easily, whether through an argument or with a variable that could be easily changed, since the main selling point here is being able to easily match any tileset the quest comes in. The other thing that could be added would be to adjust the Y-coordinate via an argument, for fights that include multiple targets.
Still, it's a great script and I'm very happy with how it turned out.
EDIT: All of my comments have been addressed with the new update. Now it works perfectly and I can't think of a single negative thing to this, however minor.
Tile-based Boss HP meter
Overview
Creator:
Alucard648
Updated: 24 May 2024
Tags:
FFC
Downloads: 25
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View Script
Download Package (1009.36 KB) |
Information
Draws enemy`s HP meter in a similar way as Link`s HP and MP gauges are drawn in passive subscreen.





