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Z3-esque Keys (and Item Pickup)

Overview
Creator: Timelord Added: 11 May 2014 Tags: FFC, Global Downloads: 31
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Description Setup Reviews Comments

Notice: This first section of this script, is a set of global functions, useful for handling item interaction with FFCs. If you are already using these functions, then you will only need the FFC section of this script.
Z3-esque Keys & Items, is an FFC script, that allows you to set a specific item on a screen, that the player may obtain through one of two items: The item given, and the items that can retrieve it are set in script arguments.

The base function of this, is to allow the player to pick up keys, using items such as the boomerang, or the hookshot, to solve puzzles, without enabling the 'Z3 Boomerang/Hookshot' Quest Rule, which allows the player to pick up any Screen->Item with the boomerang, and hookshot class items.

When using it, you will need to set a few arguments, to assign the items that can pick up the FFC Key, or you may hared-code the value into the script, if your quest will never use items other than these two, for item collection. You may also expand this, to allow any number of items to collect the FFC-generated item, should you want a wider variety, but the base script assumes that you will set one, or two items, in script arguments.

The default item generated by this script is a normal key. You may change this to a level-specific key, by setting the value of one argument, and you may further give other items, by further argument settings.

Essentially, you can give any item in your game, and allow any two items to collect it, but the player will not be able to pick up the item merely by touching it.

This script is intended for placing items in out-of-reach places, and requiring clever item usage to collect them.