Anthus
AutumnHaunted
"Did you bring a light?" "...No?"
Haylee
"To be clear, this corpse... arose and spoke to you? What did it say?"
Twilight Knight
Another day, another boss fight
Screenshot of the Week 853
#1
Posted 08 September 2025 - 11:49 PM
- Anthus, Twilight Knight and AutumnHaunted like this
#2
Posted 09 September 2025 - 12:55 AM
I like Anthus' for the same reason I did last week. It's a nice LttP shot. Good work with the terrain.
That said, I voted Haylee this time around. I think it's because it's evocative of real actual snowy forests I've walked around in before. Nice work.
- Rambly, Anthus, TetriTek and 1 other like this
#3
Posted 09 September 2025 - 03:16 AM
I voted for Anthus, love to see more of this LttP style.
I agree on Haylee's screen looking very much like a real snowy forest, this would've been my second choice for sure.
And I do really like Autumn's screen as well, just it's very hard to see what's going on, which of course is the purpose. :-)
Furthermore I would like to point out that it'd make more sense to me if the lit areas are round in shape, and not a diamond shape, if that is possible.
As for my own shot this is just a simple boss arena of course, so I wasn't expecting (m)any votes. But it's all the new material I have for now.
Edited by Twilight Knight, 11 September 2025 - 03:56 AM.
- Rambly and Haylee like this
#4
Posted 09 September 2025 - 03:47 PM
I'm impressed by Autumn's shot managing to cram differing light levels into ZC's abysmal transparency handling. I know the trick is just dithering but but I think you chose some nice looking colors that pulled something usable out of the palette, which is actually a lot harder than it looks.
I was also a bit torn with Anthus'. I didn't comment on last week's, but I was in the same boat as Colin, where there's almost a gestalt effect with ZC development pushing me. It is kind of crazy that this is a real ZC screenshot in the year of our lord 2025.
Ultimately I went with Autumn out of a sense of universal balance because I voted for Anthus last week.
- Rambly, nicklegends and Haylee like this
#5
Posted 09 September 2025 - 06:47 PM
Anthus's shot is another soli representation of how close you can get to LTTP now. Still pretty cool.
Haylee's does a lot with quite little and manages to be quite atmospheric. Voted here.
Twilight Knight's is pretty simple and functional but that isn't bad. A boss room especially should probably have clear structure and this works well. The boss itself has a cool and mysterious appearance. I think the walls being so far out that you can't see their tops is not quite to my preference, but I imagine you probably did it to increase the floor space, which I'd understand.
As for mine, I believe this may well be the first of the screens I've posted that I actually made! It's been over 4 and a half years so I don't remember for sure, but I definitely designed Candlcross Chasm's layout and made most of its screens, so I likely made this one too. This linear dungeon has you slowly descending through multiple floors of dark caves by crossing narrow walkways where a misstep will send you into a pit, inflicting damage and taking you back to various "checkpoints" of sorts. This screen doesn't demonstrate that the best. Instead, I picked it to show part of the aesthetic of this place in the form of the multiple darkness layers. Originally, Josh had wanted the lower levels of the caves to be visible from higher up, but this ended up not really being all that feasible unfortunately. Still, we're pretty happy with how the visuals came out, and I appreciate the compliments people have given about its aesthetic.
@Twilight Knight
I would like to point out that I'd make more sense to me if the lit areas are round in shape, and not a diamond shape, if that is possible.
It would've been possible, but it would've taken a way higher number of combos and it also would've been less flexible; there are areas on other screens where multiple light sources overlap and we have the diagonal tiles intersect.
- Rambly, Twilight Knight and Haylee like this
#6
Posted 10 September 2025 - 02:34 AM
It would've been possible, but it would've taken a way higher number of combos and it also would've been less flexible; there are areas on other screens where multiple light sources overlap and we have the diagonal tiles intersect.
Ah that makes sense, as I first thought this effect was being achieved with scripting or such.
#7
Posted 10 September 2025 - 11:16 AM
I first thought this effect was being achieved with scripting or such.
Nope! BA3 is being developed in 1.92, so no scripting is possible ^^;
- Twilight Knight likes this
#8
Posted 15 September 2025 - 06:22 AM
I voted for Anthus, I think he nails the ALTTP look perfectly.
- Anthus likes this
#9
Posted 16 September 2025 - 09:48 PM

Congratulations!
Voting totals:
- Anthus - 18 (48.65%)
- AutumnHaunted - 10 (27.03%)
- Haylee - 7 (18.92%)
- Twilight Knight - 2 (5.41%)
Also tagged with one or more of these keywords: Anthus, AutumnHaunted, Haylee, Twilight Knight
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