On the "Size" tab of the Enemy Editor, what does everything mean below TileWidth and TileHeight? Is it something to do with hit detection?
I am asking about HitWidth, HitHeight, HitZHeight, HitXOffset, HitYOffset, DrawZOffset, DrawXOffset and DrawYOffset.
Edited by TLOZace5000, 30 July 2025 - 05:38 PM.

