Just started to implement some QOL features:
Added a warping system. Now you don't have to WALK everywhere!!!

For players who just want to experience the story and not so much of the difficult gameplay, I'm adding some accessibility options:
An infinity jump to make platforming sections easier
Nuclear arrows, to make all the enemies die in a most satisfying manner:

And also a heart ring, just for good measure.
For the puzzles . . . I guess you'll just have to ask me what the solutions are.


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