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Thinking some really cool ideas


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#1 Nightmare

Nightmare

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Posted 07 September 2021 - 08:46 PM

I was thinking besides the 7 and 8 upgrades for entrances, a really cool into, similar a bit to Symphony of the Night

Opens
"End of Zelda NES Remastered, 2013"

Starts you in the Blue Darknut Room, the enemies are made so weak it acts like you have OP equipment, you have a fake top sword, etc. Fight the Super Patra like you would in ZNR's Level 10, then fight Ganon, but not the disappearing Ganon. A new Ganon fight. When you get hit by him, instead of dying, it triggers a script, warps you to a special screen, then to the beginning where it says you died in ZNR, does the beginning of Downfall as you know it. You have a sword that does 0 Damage to start and OFC the Blue Candle.to start. (all the enemies except for Ganon would be one-hit kill or damaged by 0 damage weapons to make the beginning enemies immune to the beginning sword) (I obviously can't take away equipment). The enemies could be scripted to do 0 damage as well, and if your meter drops below 1/2 heart you automatically fill up.

Thoughts?

-James
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#2 Nightmare

Nightmare

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Posted 08 September 2021 - 08:43 AM

Edit:  Intro finalized (maybe sans Link's equipment).  Enjoy people.

 

 

https://youtu.be/qFAH_Vh-DtI

 

 

-James



#3 P-Tux7

P-Tux7

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Posted 08 September 2021 - 07:30 PM

(I obviously can't take away equipment).

Wrong! With string control codes, you can take away any item except for level-based items (map, compass, boss key, level keys). You can use string control codes anywhere that strings are displayed - Guy rooms, signposts/NPCs, door repair rooms (to make the message only play once), pay for info rooms, item pickup strings, and shop info strings. In fact, putting a string that only has a string control code on a screen may make it appear to not even play a string at all, while still having the desired effect of removing an item from the inventory.


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#4 Nightmare

Nightmare

    Original ZC Tester

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Posted 08 September 2021 - 11:49 PM

Wrong! With string control codes, you can take away any item except for level-based items (map, compass, boss key, level keys). You can use string control codes anywhere that strings are displayed - Guy rooms, signposts/NPCs, door repair rooms (to make the message only play once), pay for info rooms, item pickup strings, and shop info strings. In fact, putting a string that only has a string control code on a screen may make it appear to not even play a string at all, while still having the desired effect of removing an item from the inventory.

I've already been corrected by Mitsukara on it, and actually had to use it because you had to have the arrows to be respectable in order to hunt Ganon, when would you REALLY able to defeat Ganon without them (even though the sword is scripted not to hurt him?)

 

-James



#5 Nightmare

Nightmare

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Posted 11 September 2021 - 06:26 AM

Intro done, signed off on.

https://www.youtube....h?v=yL3VbSqCQJk

Enjoy people.

-James


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