Posted 04 October 2020 - 10:28 AM
However, I have found that this is severely stifling my creativity, so I'd like to go nix on that rule and develop
full, interesting dungeons. I am so invested in this idea that I am even considering freeform dungeons.
But I want to do it in such a way that it at least feels authentic to the NES. That is all for now.
- ShadowTiger likes this
Posted 04 October 2020 - 04:08 PM
You can have each dungeon on it's own map, it's usually more practical since we do have the space when working in ZC rather than Z1.
Don't make all dungeons too big though, or the quest might turn into a slog!
- Jenny likes this
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