Hello ! I am Dark Linkaël, webmaster of a Zelda website "Triforce Legend".
Before to make a much detailed presentation about me and my project, I want to specify that I don't speak english and it's a member of my staff on Triforce Legend who translate for me. However, I can translate with Google Translate to go more fast and for shorts texts.
Go ahead to my presentation now ! Zelda and me, it's a passion which lasted since end 1993 with the discovery of A Link to the Past (My favorite Zelda for ever). My occupations are often to do fan fictions ou again fan arts about Zelda universe. I hack video games too, and my most beautiful discovery is to have activated the Debug Map Select of The Wind Waker in 2011.
In Avril 2002, I had internet after learned Zelda Classic's existence with my cousin. For my childhood, it was my dream to create my own Zelda, but the times did not allow it ! I do often drawings about games. Zelda Classic has allowed me to create my own Zelda website, to improve me enormously in writing with my first fan fiction (May 2002) and to improve in drawing (March 2003). But to had created the character Kasuto (the character on my avatar), a young girl coming from one of my Zelda fan fictions. Anyway, I owe everything to Zelda Classic !
Just before to talk about my project, I realized a Zelda TLOZ NES-like between 2002 and 2011. Because I have a lot of occupations around, I take long time to finish this game. I will show it later, one time the lasts bugs corrected.
- The Legend of Zelda : Le Monde Inconnu (The Unknown World) -
Start of project : 26/09/2008 - Release date : ??/??/20?? (Probably 2022)
File size is currently : 70Mb
>> Download my quest "Le Monde Inconnu" (Demo) <<
(Demo version : 18Mb - Only French) ZC Version 2.50.3
>> Page "Quest Projects" on PureZC
Now, follow to my project ! In September 2008, I started the challenge to create a Zelda to use the model "Dance of Remembrance" and have to title "Le Monde Inconnu" (The Unknown World in english). There are a lot of points to reach, the game is separate in three parts (it is not sure) and it is an open world on TLOZ NES's style, a freedom Hyrule and do dungeons on the order. The beginning take place in Link's Island, an island gifted by the Hyrule King after a former Link's quest. In this beautiful Island, he live with the young Kasuto who become a hero for Hyrule too. This last one go to be kidnapp by stranges soldiers. Link go to research her obviously, but his quest going to be extremely long and will lead him to differents problems which he will fix on Hyrule kingdom.
To avoid every spoil, I'm going to show some details :
- Game style, ann open world like TLOZ NES and BOTW.
- 23 maps (Overworld type, and it is possible to visit them (or close) after finished the first dungeon).
- 9 dungeons (All of them with a different theme : Forest, Mountain, Lake, Snow, Swamp, Desert, Graveyard et Sky).
- 13 cities/villages concealed among the 23 maps.
- Exploration has a major role in this game, as is BOTW. But to make a perfect balance, the dungeons remain in order. Just the beginning of the game with the first dungeon that is linear, a case seen in OOT and TP for example.
- Possibility to play an another character than Link at some moments on the game.
- Many alternative endings.
- An hommage to TLOZ NES, there are secrets passages (less or more difficult) to discovery on the 128 squares (or not) on the 23 maps.
- One hundred of houses (Bigs or littles).
- One hundred of caverns (Bigs or littles).
- A lot of places like temples, palaces, ruins, fortress, sewers, mines, etc.
- A place with 50 floors (Like on The Wind Waker and Twilight Princess).
- 30 hearts (8 gived automaticly by dungeons's bosses).
- 5 Pieces of Heart as in TP (95 total for 19 hearts).
- Several mini-quests with more or less important rewards.
- Exchange items that may be obligatory.
- Some villages could be take place during the night too.
- Mini-games like shooting stand with the bow by example.
- A long secondary quest to eliminate bandits living on camps.
- 200 Gold Skulltulas are hidden in the game.
- A lot of scenes, some of them with pictures.
- Ameliorated backgrounds and ambiances soundtracks on somme places.
- Musics from Zelda and from others video games (Nintendo, Sega or PC).
Release date : Not very a long long time, the game is so long when I can do many years.
If it's close to 9 years when I work on this game, it's because I had longs moments of pause and still my occupations as I said before. However since Avril 2017, I practically did 50 times more in relation to the 2011 - 2017 period. I am very inspired, I try to keep this inspiration to moving forward the most possible in the game. The fact to do a map (represented by the 23 squares and the list of each place of each of them), 2 months ago it give me a good idea about the Hyrule kingdom that I want to realise. Before, I did not know too well in which direction I was going and so the project dragged a lot. A last little precision, I am not a great specialist in script, I do my best in this domain and use only scripts proposed on the website PureZC.
To finish this long presentation, there is some screenshots of places when I already realised (attention, there is still betas) :
>> More screenshots
BONUS : Map of Hyrule Castle Town - Map of Link's Island
Project progress details :
Hyrule Map (23 maps of 128 squares) - Update : 12/09/2019
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| 000/000 | 000/000 | 000/000 | 001/128 | 000/000 | 000/000 |
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| 000/000 | 128/128 | 000/000 | 000/128 | 000/000 | 000/000 |
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| 128/128 | 000/000 | 128/128 | 128/128 | 041/128 | 010/128 |
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| 128/128 | 128/128 | 128/128 | 128/128 | 097/128 | 000/000 |
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| 128/128 | 128/128 | 128/128 | 128/128 | 128/128 | 000/128 |
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| 128/128 | 128/128 | 000/000 | 000/000 | 000/000 | 000/000 |
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| 000/000 | 000/000 | 000/000 | 128/128 | 000/000 | 000/000 |
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| 000/000 | 000/000 | 128/128 | 000/000 | 000/000 | 000/000 |
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(2321 squares completed / 2944 total)
Hyrule Map : Period from September 2008 to April 2017 (In comparison)
- Dungeons (7/10 Maps) : Update : 01/2019
7 complete / 9 total
Before April 2017 : 5 complete / 9 total
- Houses (5/10 Maps) : Update : 11/2018 (On pause until autumn)
128/128 - 128/128 - 128/128 - 128/128 - 128/128 - 021/128 - 000/128 - 000/128 - 000/128 - 000/128
Before April 2017 : 126/128 - 092/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128
- Caves (2/10 Maps) : Update : 03/2019 (On pause until autumn)
128/128 - 128/128 - 059/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128
Before April 2017 : 049/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128
- Divers Places (2/10 Maps) : Update : 01/2019 (If there is a lack of space, I use the rest in the reserved maps for the dungeons.) (On pause until autumn)
115/128 - 123/128 - 128/128 - 116/128 - 093/128 - 001/128 - 128/128 - 029/128 - 000/128 - 000/128
Before April 2017 : 094/128 - 085/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128 - 000/128
Edited by Dark Linkael, 12 September 2019 - 02:02 PM.