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Despair of the Demon King

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Color Codes and Progress


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#1 Architect Abdiel

Architect Abdiel

    Kingdom Builder

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  • Real Name:Michael
  • Location:Florida

Posted 04 May 2017 - 01:18 AM

So, I have been working on this every day I have been off. And as of now, I can say that I have completed around 95% of Lost Woods and around half of Skull Woods. I am focusing on creating the puzzles and intended atmosphere of Skull Woods.

Information:
Skull Woods is a dungeon with over 10 entrances (4 of which can be accessed from the get go). Entrances drop you into various areas, and they generally are not connected to each other until you do something to unlock a shortcut. Exit points serve various purposes. Mostly they give you a mutlitude of options of where to enter from the overworld. And sometimes they give you a way to find secrets that are otherwise inaccessible.


Discovering all the secrets of Lost Woods and Skull Woods interconnects the entire area so that you can walk through the entire area in a matter of 2-3 minutes.


Color Codes:
I wanted to make items do more than they typically do. For instance, maybe the candle can do more than light torches. I am still working on this to get it do as intended. And I don't know how deep this will go. But to some extent, some things will intentionally be colored in a way thst says, Hey, you can burn me. Or hey, you can slash me. This does not mean everything will be color coded. Some clues may even be more subtle than others. You may get hints from NPCs instead, or have to discover your environment.

Here's an example of the color coding hint from an item description.

409_ope8vq.png

 

 

 

This was added to the screenshots for the quest along with 10 other screenshots yesterday.


Edited by Maikeru D. Shinigami, 04 May 2017 - 01:21 AM.

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