I actually really like it if the map has gray rooms for the ones you did not visit yet. But since I want to use multiple screens for one "map-screen" out of various reasons (for example if you have two versions of the dungeon if you have a past-present gimmick) I would need a script to copy the "visited status" to another dmap. And that would be rather annoying. So I wonder, what do you think, is it an actual help or just a unnecessary extra?
In my case (actually playing the oracle-series) as an airhead I find it often helpful for navigating to unvisited rooms or to check if you found everything, but it is also rather useless or even misleading if warps play a role or the next step is a switch or so in an already visited room. While I like it I think atm I can just drop that extra, but I wonder if I only don't remember how useful it is exactly because it is so useful and made me play through the dungeon so swiftly. What is your opinion?

