
But then, when I go to play it, it turns into this shit show:

I'm a little miffed about this, since if this is a non-fixable issue, I guess I have to redraw this, and change what I thought was, a minimalist approach. :/
Maybe ZC can't handle that many layers, frames, and transparencies on one tile's space?
I guess if I have to, I can choose between the scrolling background, and transparent clouds. But still, why?
Edit: Oh, "why?", Anthus? Could your NES do it? I didn't think so either.
Example Quest.

