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Paprika Isle


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#1 Mibbitable

Mibbitable

    Junior

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Posted 15 April 2016 - 07:36 PM

Paprika Isle is in its last touches. Should be 100% done by tomorrow. This doesn't include houses or caves.

Just need to finish up the floor level of the island, like details, enemies, secrets, etc.
This is the starting area of the game.

zelda055_zpsvwwuztag.png


Edited by Mibbitable, 15 April 2016 - 07:37 PM.

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#2 trudatman

trudatman

    one point nine hero

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Posted 09 May 2016 - 03:34 PM

one thing I'm noticing right away is that the big mound/mountain part doesn't hold to traditional height rules. it's not necessarily bad, but plenty of people here act like it's a crime against humanity to imply slopes in the mountain walls in that fashion. for example, in the big wall along the bottom... follow over from the left edge... you have the first major jutting piece along the bottom coming out a few tiles. at the top, though, it's only coming out one. I think it implies some form of sloping on the top surface and to the walls themselves, but lots of, uh... "purists" will claim it all has to line up in perfect boxiness. y' dig? anyway, nice map. I'd play it.


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