I suppose it's been a while since I posted an update and all, hasn't it? Anyways I figure I let you know what's going on behind the scenes while I'm at it.
- Recently BigJoe told me that he has decided to drop out of designing levels for HF because he feels he can't quite keep up to my standards. He has decided that he will stay on in a small capacity as a scripter for the quest, at least from what I gathered. (His Mothula Boss for Level 3 is still impressive though, just needs it hitbox adjusted a wee bit)
- A few weeks back or so Lunaria streamed an alpha of my quest and pointed out several flaws that needed to be ironed out. Due to her commentary on BigJoe's original design for Level 3 I am redesigning it from the ground up myself
- In other recent news Joki has joined our crew as a Alpha/Beta Tester. I will confess right off hand that I work at a rather slow pace and it may be another few days or so before he gets another Alpha of this quest.
- Likewise due to BigJoe resigning as the Co-Dungeon Designer I am currently looking for a new Co-Dungeon Designer, especially for tackling those huge late game levels such as Level 7, 8 and 9. (Keep in mind that the main thing about this quest is the the second quest dungeons are being used as the second floors to their first quest counterparts and the basic shape of the original dungeons are being kept but the actual rooms, the flow and all are completely different. Due to this l can easily predict that the late game dungeons could easily take months, if not years for me to complete on my own!)
So to ensure that I didn't waste anyone time here's a complete and comprehensive map of the interiors of both Level 1 and 2 to tide you over until the next update.
Edited by FireSeraphim, 12 April 2016 - 02:49 PM.