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Zombie Link

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#1 Talq

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Posted 11 April 2016 - 06:24 AM

as I've stated in the project description, Zombie Link is 90% complete.

Currently the Doors are in for the other 2 bonus dungeons, however they lead back to the start of the game.
When they are fully finished I will consider this as "complete"

I'll be working on and off on the battle arena and be attempting to customize some new enemy typings despite my lack of scripting.
If I run into something fun, I may also change it and put it in other parts of the quest.

As far as the 3rd bonus dungeon, that will take some time.

Slight text may be modified as time goes on and bugs or inaccuracies present themself.


Will submit to the main roster when the 2 dungeons are complete.
Expect the battle arena to be done within a month's time.
I'm lazy.


Edited by Talq, 11 April 2016 - 06:26 AM.

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#2 Talq

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Posted 27 April 2016 - 01:03 AM

More so of an update than anything else.

Began working on the 2nd bonus dungeon.

 

-Fixed a small couple of issues with keys and under combos

 

-The lens of truth is now more effective.

 

-Placed a few more hints in for the confused berserkers

 

-Decreased hammers effectiveness on some enemies

 

-Increased hookshots effectiveness on some enemies

 

-Fixed various warping issues

 

-Fixed bomb shortage in dungeon 4

 

 

Known Bugs/Issues:

 

-The overworld boss key still does nothing.

 

-Errors house may still be bugged, use caution.

 

-Bonus dungeon 2 and 3 are still not implemented.

 

 

 

 

 

The next demo, including some of these fixes, should be uploaded sometime before tomorrow night.

I've noticed a couple people getting stuck at certain parts, so I thought I'd address those parts directly.




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