This is the Latest News from Freaky Fish Productions (do not mind this inside joke).
This update will be short and sweet since not much has been going on. I have been working on the city graphics and layouts and have some issues finding the right layout with it. Bolt and Co. has been working on the new sprites when he has time to do so, and without those cut scenes and the story line progression is on hold. With correction that were brought to my attention with ToC in SCKnuckles LP of it, I will have to address those before continuing ToW (I do not like releasing something with issues in it as much as possible, but it happens it is a part of life and those problems can be corrected). Once I have the city layout I am satisfied with I will have to build the underworld/tunnel networks for the game, not really exciting part but it has to be completed. Once all that crap is done I get to go wild on the first dungeon and hope to have a demo afterwards so you will have something to do. Sad thing the demo isn't really going to show off some of the game engines I have been developing just for the sole purpose of this game mechanics (making these are one of the real time killers, alone with work and RL problems).
V/r
Flying Fish
The Legend of Zelda The Labyrinth of Wisdom
Created by
boltfox20
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Flying Fish
FF Update #5
Started by
Flying Fish
, Dec 15 2015 07:43 AM
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