If you want a preview of it, you can see that here:
Not sure when this will be released, but I'm aiming for the end of the autumn expo~
Edit:
Edited by Lunaria, 29 September 2015 - 08:16 AM.
Posted 29 September 2015 - 07:39 AM
If you want a preview of it, you can see that here:
Edit:
Edited by Lunaria, 29 September 2015 - 08:16 AM.
Posted 29 September 2015 - 10:39 AM
Thank god you actually use the dungeon walls correctly. I don't know how many times I see people leave the tiling error with the western dungeon walls in. As for the second screenshot, my only complaint is that it's too hard to see the numbers for the prices. Otherwise, looks pretty interesting and promising. Lastly, how did you get the map size to be bigger than 8x8 for the dungeon?
Posted 29 September 2015 - 12:32 PM
Yeah, if I knew how to change what colour the shop texts use I would get right on it, it's already on my to-do list. :c
As for the map, in regards to the minimap it already has the tile space by default to accommodate rooms in negative 1x and at positive 8x. Although the former requires you to use the shifting feature if you want to use it. (And I despise that since it makes it a pain in the ass to line up warps correctly.
)
Posted 29 September 2015 - 03:28 PM
i see things are going smoothly.
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