
Back Story:
The King's Grave is the royal tomb of the Torradorans who, twenty years ago, once ruled the now ruined land that Link has stumbled into. While it has been left to rot and decay, an ancient guardian, made by the Torradorans, still watches and cares for the King's Grave.
Theme:
The dungeons main theme is traps, with a few puzzles thrown in for good measure. Link will have plenty of spikes to dodge along with a few other deadly traps that the Torradorans have left behind for anyone foolish enough to raid the tomb. The dungeon's main item is the Bomb Bag, which you should be careful with, considering that you only have 3 hearts and if you hit yourself with a bomb it's a painful 2 hearts of damage!
Enemies:
There's nothing too special enemy wise in the King's Grave. Just a few T1 stalfos, a few keese, and some annoying slime worms roam it's halls.
Screenshots:
Lastly, here's a few shots of the King's Grave:





In the end, the dungeon didn't turn out quite like I originally thought it might. The idea I had when I started to remake it was that the boss (the Guardian left behind by the Torradorans) would antagonize Link throughout the dungeon, climaxing in the boss fight. In reality though, the boss doesn't actually do much antagonizing. All he does is leave Link a warning to leave, and then, in the boss fight, he tries to kill Link (what boss doesn't try to kill Link
Hope everyone enjoyed this update!
And a note to Beta Testers, a demo of level 1 should be available for testing soon. By which, I mean like, latter today


