List of major changes here:
- That odd enemy placement where the Blue Tunic shop is has been fixed.
- Enemies no longer walk through the barriers in the Prison Grounds.
- Shortcuts have been added in Level 1's area and Level 2's area.
- Level 1's boss has been made much easier.
- Level 2's boss had the same treatment.
- Level 2's song has been changed.
- Fixed a couple other odd bugs.
So, after making all those changes, I have finally began making a bit more progress and have started work on Level 3, which I hope will have a very unique gimmick (which I won't spoil right now)
To close this update off, have a teaser screen:

Thanks for reading!


