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A Link to Frustration (WORKING TITLE)

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First Tutorial Video (Coming Soon)


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#1 A Link to Frustration

A Link to Frustration

    Link to Frustration

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Posted 07 December 2014 - 12:20 PM

As I said before, I've learned a lot, but even I still tend to forget things. That's why while working on my latest cutscene (the introduction of a miniboss), the thought occurred to me that I should also take the time to make a tutorial video once I was finished. This will allow me to revisit some sort of visual documentation of how I achieved this cutscene, and will allow for other aspiring questmakers to develop similar strategies. The cutscene itself isn't finished yet, and then even when it is it will still take some time to make the video, but if I remain diligent I should be able to get it up in about a week (I have a lot of other stuff going on because of the holidays). I always kind of thought cutscene development was one of the not-so-well-explained elements of ZQuesting that was often given a backseat to the actual gameplay, the main extent of what I've seen being forum entries saying "use timed warps to tie different screens together). So I figured this would make a perfect example because the scene is short (from a viewing standpoint), and contains such intricacies as (and this is a teensie bit exaggerated) dancing, precision choreography, and simulated gravity!... Okay so there's not really any dancing, but it's pretty damn close! It's just a bunch of creatures/npcs moving around in a way that's highly dependent on one another's timing. Actually, this is sounding more and more complicated the more I talk about it. So lets give it... a week and a half to two weeks? Just to be safe. That way if it takes 8 or 9 days there won't be any sour feelings about it being late because it'd still be early.

Ha! Ha! Me r so smrt!

#2 A Link to Frustration

A Link to Frustration

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Posted 11 December 2014 - 12:39 PM

Okay, things are a little messier than I'd originally predicted. So the video is getting pushed back a little while I handle some other things that came up since I announced it, but it isn't quite canceled. I'll get back to work on it when I finish my other things. Sorry to anyone looking forward to it, but it will get done eventually!




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