Tourian is done for, in both standard and ruined states. The length of the NES game, I do believe, is *playable* at this point. Whether or not you'll get stuck or walk into a void I can't be certain. its also not necessarily pretty either. Many enemies have been properly sprited but not all of them (generally its the minibosses like Yakuza, Imago Larva, Kiru Giru, and Mother Brain's ghost.)
Very little of Chozodia stands at this moment. I'm building somewhat blindly there because I'm using the Super Zero Mission layout (where it effectively takes the place of Maridia), and that model has very alien geometries at times. Certainly not impossible at all in ZC, mind, but coming up with a good map for it (especially considering how it is layed out) can be a beast. I might just base the layout on the actual Maridia from Super Metroid (just with a temple theme to it) if nobody complains. I'm sure they will about what I'm doing with the screw attack and gravity suit...
Metroid: Zquest Mission
Created by
Old-Skool
Tourian finished. Now for Chozodia...
Started by
Old-Skool
, Nov 15 2014 11:54 AM
2 replies to this topic
#1
Posted 15 November 2014 - 11:54 AM
#2
Posted 17 November 2014 - 04:46 PM
Sounds good yo. We need more.
Looking forward to seeing a demo
Looking forward to seeing a demo
#3
Posted 17 November 2014 - 08:31 PM
owaitnvm Screw Attack works.
As for Chozodia, again I dn't know what to tell you. I guess its a good time to use maze paths in the quest at least. But I don't know how to design it.
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