~ Orithan's Vulpine Rants of Hate ~
Sometimes, I come across games that I hate or parts of the gaming world that irk me so much that I wish to mouth off and rant about. While some of these subjects (namely one of the more furry related ones) are NSFW and therefore are not suitable for this community or are ones that I am hard-pressed to rant about without making personal attacks to various members of this community and therefore can not trust myself to handle appropriately.
This is what this thread is about. Things I rant about because I feel like ranting about them. Regardless of wherever they come from good or bad games, I will rant about them because these things are either downright terrible or they irk me so much that I must rant about them.
Notes:
- Important: These are all my opinions. Please take them with a grain of salt. If you agree or disagree, please bring it up tactfully.
- There will be spoilers in this rant thread, particularly when I am ranting about a game. You have been warned.
- Due to my nature, I have no definite timeline in which I make my rants. I may make multiple rants in the space of a few days or I could leave the thread dead for months before I revive it with the next rant.
- The length of these rants can vary, depending on how much I want to rant about them.
So, to kick off with something that I have been bashing for years, pretty much ever since I've joined this community:
- Pokemon Heart Gold/ Soul Silver -
Note: This applies to the original games; Gold/Silver/Crystal, where applicable.
Back when I first heard about these games from my brother, I was in nostalgic bliss. I had joyous memories of the original Gold that I used to play as a kid because my copy of Yellow had a dead battery. I used to love Gold and was super-excited about Heart Gold and Soul Silver, moreso with the addition of the Pokewalker. I brought Heart Gold on day one of it's release and started playing it to relieve the memories I had when I was a child. Oh what a joyous time I had. Surely my love would last forever.

This did not last for long and when my nostalgia finally wore off, I realized how awful Johto was, especially in comparison to Sinnoh and (eventually) Kalos. No I am not trolling here, I am 100% serious that I hated this game and was relieved when Black and White were released.
By far my biggest complaint with HG/SS it not even directly aimed at Johto itself - It is Kanto and it's influence on Johto.
Imagine eating a loaf of bread by yourself, with maybe a little bit of butter. This is how I felt as I played through Kanto in HG/SS. If R/B/G/Y and X/Y were bad for their postgames, HG/SS was even worse in that regard for a terrible postgame. Not just because of the content, which was virtually all filler made to pad the game out, but because of how it adversely affected Johto in it's inclusion.
Even in Johto, the game was very centered around Kanto. In almost every route, the Gen I pokemon far outnumber the Gen II pokemon and some routes even consisted of just Gen I pokemon. Even the Gym Leaders rarely made an effort to showcase the Gen II pokemon. A good portion of the story that was in the game was centered around Kanto pokemon (ie. Red Gyarados). The villainous team was just the same aimless Team Rocket from Kanto, but in shambles after Red defeated them back in R/G/B/Y. A good deal of the pokemon introduced were evolutions from Gen I pokemon (ie. Scizor, Steelix) or baby forms of other pokemon (ie. Pichu, Cleffa). Johto ended up feeling like a Kanto 2.0 after all this, something no other region has come even close to doing with the possible exception of Unova in B/W1. This wouldn't be as bad if Kanto was better executed in this game, but Johto would have still felt stale overall.
The second primary complaint I had about this game is the level grinding involved, especially in regards to reaching the Elite Four, despite them being much weaker than what they are in the other games. The strongest wild pokemon you can encounter in the Victory Road before facing up against the E4 were in the mid 30s and were tough to grind on. Typhlosion and other pokemon whose types are resisted by Rock or Ground have a very tough time there because there were very few wild pokemon that were not Rock or Ground types there. To contribute to forcing you to grind, the only trainer you encounter there is your rival. Nobody else shows up to test their powerful teams on you to provide you with EXP to lessen the grind, especially for pokes that have trouble grinding up on the wild pokemon. The E4 doesn't help much in regard to that either and made it exceptionally difficult for Poison types that are not part-Grass types to work there.
The final nail in the coffin for HG/SS (specifically) is that, while it added in many extra features like the Gen III/IV pokemon swarms, it did not attempt to fix many of the problems that the originals had aside from maybe the empty Kanto and even then it was not a good job - They should have made Kanto more eventful, not just add in more stuff on the side. And the pokemon following you? Forget that! That is the most overrated feature that I've seen in the series because it is so minor and yet people praise it like no tomorrow. Granted it would be nice to have it in B/W and X/Y, but I have trouble understanding why people make such a big deal over it.
In conclusion, G/S/C and their remakes are among my least favorite pokemon games in the main series, barely edging out Black and White 2. The primary reason I ranted about them is because of how overrated they are, because they are not bad games by any means. They are just terrible compared to the rest of the main series because of forgettable region design, bad pacing and the things I just mentioned and not much to make up for that. Also, Whitney's Miltank can go burn in a fire ![]()
Edited by Orithan, 22 June 2014 - 06:54 AM.





