Weekly reviews as always:
Avataro: A pretty solid shot, you used Pure Remembrance right? I like the nice layout you gave to these mountains, it seems that you wanted to go for a canyon type of area right? I like it The palette also makes this feel canyony
Aevin: Toy box? Hmmmm, it's pretty unique I have to say! The Link I suspect has to do something with your story right? As for the screen itself, I like the rainbow color aspect to it, "but", the only flaw could be the red blocks. I see they have some nice detail to it, but it's barely noticeable. I suggest adding a bit more contrast to the darkest red. Other than that, a good screen I should say
Orithan: A pretty good GB style screen. A flaw I noticed are the purple trees. If it's nightfall, they seem a too bright for the palette. I could suggest to darken them a bit, as it's too distracting for the eye.
Zecora: I like the Zelda 2 enemies and feel you implemented in it, are you going for a sequel? (JK). Anyway, I also like how your dungeon structure wants to go further than the "squarish" NES dungeon which I think everybody has seen enough a bit. Also, are those blue enemies Armos?
Epy: Why not? I agree. I think it's a pretty solid screen yet simple. A few details here and there would help a bit. The default palette, well, it may have been a personal choice but... hmmmm, nah forget it. I think you could improve it a bit for adding another tree there in the top left corner. But again, it's simple and a good way to use DoR
SirKazuma: I loved the way you represent Winter in classic, especially by importing the falling snow and customizing Shiek's classic Palm Trees to fit to the feel. As I said through private the other day, I pretty much like the style you're going for in a few words. You don't see a classic shot every now and then that can actually surprise us! My vote went here.
Fireblast124: Hmmm, I like the way you want to improve the Classic mountains and I support it, but hmmmm, the only thing you're missing is a bit of details here and there. Other than that, it's a good screen as well.
Xenix: A good way to surprise us with GM! I see progress is still being done as well. For the actual screen, I can't seem to find any flaw it it. I love the palette, screen structure and layout. Good job!