EDIT: I just realized this was in the wrong forum. I am so sorry I didn't read the forum thing that said "This is NOT for ZQuest help."
Okay, I'm using the default tileset and I have noticed a few problems with wall-thru and bombable walls. Simply put, when I pass through them, Link appears on top of it instead of underneath it. I talked to a friend and set those areas as overhead and they work fine. Except when there are jumping enemies; the end up going through the top of the room. Is there any way I can fix this issue so I don't have Link walking on top of the doorways when he goes from room to room but at the same time not have jumping enemies and a jumping Link end up being "underneath" the wall tiles? It only seems to be a problem with the northern wall section. Any help would be greatly appreciated.
Edited by RedmageAdam, 23 January 2014 - 01:48 AM.