Screenshot of the Week 265
Posted 19 July 2009 - 11:28 PM
Yes, I'm still alive.
In the deepest depths of the forest, Link is confronted by his worst nightmare. Navi has finally returned.
Yeah, so what... I added a few more colours to Classic, shoot me for it.
Stay away from my fried chicken Deku Scrubs!
Random overworld screen ftw!
Posted 20 July 2009 - 12:41 AM
Posted 20 July 2009 - 01:07 AM
Posted 20 July 2009 - 10:08 AM
though they all look great
Posted 20 July 2009 - 11:09 AM
skateboarder11 - 7/10
Pretty nice. The design looks kinda weird.
Pabru - 8/10
Overall excellent design, but you overdid yourself with those ALTTP trees. Plus, that description is just too funny.
jimmyb - 8/10
Expert use of the Classic Tileset
Dawnlight - Russ's Dog/10
Russ's dog is somewhere in the forest! I will use this fried chicken to find him. Now stay away from me Deku Scrubs! (It might be a sidequest in SoD)
Evile - 8.5/10
More like MZC Tileset shot FTW! Excellent shot! Can't wait for your tileset!
Posted 20 July 2009 - 12:31 PM
skateboarder11: Interesting, but the classic trees don't look like they belong there, IMO. (Visually, I mean.) Nice work otherwise.
Pabru: Lol at the comment for one. As for the shot, it's good, but I'd add more grass variety. Other than that, nice.
jimmyb: That's some awesme use of the classic set, dood. My only sugestion would be to make the grass corners seem a little less rigid.
Dawnlight: The design is great and I love the palette. I really like it. It just seems to have that charm that I can't put my finger on. Awesome stuff. *Votes*
Evile: Nicely designed screenie you got there. I've got no complaints.
Posted 20 July 2009 - 01:15 PM
Posted 20 July 2009 - 04:50 PM
Skateboarder11 - Great "demo tileset" screenshot! Great use of color!
Pabru - Love the caption, unfortunately not enough to save your bland, but solid, screenshot.
jimmyb - Great classic shot! Sometimes a great design is better than a horribly designed shot with great graphics.
Dawnlight - See this is what I mean by great colors, design, and graphics!
Evile - Great shot, but the screen looks a little bland and the colors bother me...
Posted 20 July 2009 - 09:26 PM
Posted 20 July 2009 - 09:29 PM
It's decently designed, but the snow gets in the way of the shot too much for me to really like it. I know that's purely because of the fact that we can't see it in action, but I judge what I can see.
The darker shadows really obscure the edges and the transparency doesn't create good-looking colors and as others have pointed out, the grass isn't used optimally. Design-wise it's fairly standard... it's decent, but not much else.
I have a hard time judging classic screens... you did a good job of creating more natural-looking mountains on the left side of the screen, but they become flat in the bottom-right corner again. The colors are attractive, though.
I really don't like how the shadows look inn this palette. They don't appear deep- maybe you should use a darker shade for them so that the shadows pop more. Otherwise, it's a well-designed screen that looks highly playable.
Everything in this shot gels together. The palette is vibrant without being overbearing. I love the attention to detail here, like how the puddle lies in the middle of the dirt- which would logically be the lowest point in the shot. Anyone can see that a lot of thought and effort went into this and the payoff was large.
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