Screenshot of the Week 251
Posted 12 April 2009 - 07:45 PM
Note: This goes with no quest, just a little desert designing practice.
In the ongoing battle between Moblins and thin air, the air has yet to lose.
People need to start using the Pure tileset more often.
Who the hell puts a chest in a forest, and how am I supposed to reach it?
Posted 12 April 2009 - 07:52 PM
(on the side note, theres two 'd's in 'goddess')
Posted 12 April 2009 - 07:55 PM
Ebola - This one's good too, I can't find anything wrong wit it. Sweet pillar by the way.
Russ - There are a bunch of tile errors, and there's extremely low detail. Very boring and generic.
Majora - Another nice shot. That tall grass surrounding the tree looks a bit weird though.
Posted 12 April 2009 - 08:02 PM
EZ: Very nice. Almost voted for this, but decided to go with Shiek's. The GB tileset draws me in a lot.
Russ: See Lithium's comment.
Majora: Nice screen, but the tall grass around the trees bug me.
Posted 12 April 2009 - 08:20 PM
Ebola: Looks good, no complaints.
Majora: It's okay, but kind of plain for SotW.
Posted 12 April 2009 - 09:29 PM
Posted 12 April 2009 - 11:25 PM
Very nice. Complete with all the fine trimmings, and personality. Too bad I can't vote for two screens.
Ebola Zaire - 9/10
Pure awesomeness wrapped in 24 carat gold! Why bother trying to say something intelligent about the screen? I don't need to. It speaks for itself.
Russ - 6/10
Not a bad screen, but when you look at those other screens above yours, it's hard to get any thunder. Pure, like many popular tilesets, is hit or miss. Not the most detailed screen, but certainly well functional as your everyday run of the mill part of an overworld. The few plain green tiles in there don't help give the screen any pizazz. When I buy hot dogs, I don't go for the fat free ones.
Majora - 7/10
Copy most of my comments for Russ (hit or miss graphics, well functional, etc.), only you are using slightly better graphics, yet to me it still looks like a similar amount of effort. Decent, but not like the first two screens. I am not wild about those trees being used with that tall grass. Go fish, but don't come back with chicken of the sea tuna. Look for the lobster.
You gotta have a sense of humor every now and then, even if people don't always laugh with you. Excellent job for Ebola. Good effort or better from the rest of you.
Posted 12 April 2009 - 11:31 PM
Posted 12 April 2009 - 11:39 PM
Ebola: also excellent, so I'll input a quick criticism--that bridge looks like it's floating in air. it doesn't connect well with the wall, possibly because the bottom planks overlap the wall and possibly because the bridge is partly on the wall border trim rather than all on the stone tiles.
Posted 13 April 2009 - 01:06 AM
For the spelling mistake: OH noooos! Failed. -_- (Well, surprisingly most of you understand my english even if it pretty sucks so that 'd' does not bother me that hard...).
I was afraid no one will like shot becuase this time it's - being a desert after all - actually pretty plain. But I tried to make something new and so thought to make something with sand and blue fire. Strange combination therefore I thought you won't like it. But you do. oO. Surprisingly.
Thanks for the compliments.
Ebole Zaire: I fallen in love with you palette. Best shot of all four.
Russ: I does not look bad but I'm not in love with Pure :3. There's a mistake with the mountain at the waterfall on the left.
Majora: I like it but to be honest I can't see forests anymore, it was 2 weeks nearly the only thing I saw in ZQuest. But your subscreen looks pretty nice!
So long, Shiek.
Posted 13 April 2009 - 06:55 PM
Posted 16 April 2009 - 06:31 PM
@ EZ = OMG just be looking at one tile this has got to be SotW.
@ Russ = Nice Screen I like pure tileset nothing really bad here just a little tiny bit of detail.
@ Majora = Now that is a good screen let me guess it is a lost woods screenshot? I played the Demo of yours and by just looking at the picture
you getting better and better.
So....... My Vote gos to EZ nice screens you all
Posted 16 April 2009 - 07:35 PM
I'll try to submit a non-forest screen for next week.
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