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Harvest Hyrule


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#16 Mad Dog

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Posted 13 February 2005 - 11:07 PM

I definately gotta check out this game once you do it!

#17 /M/

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Posted 13 February 2005 - 11:13 PM

Sounds good DFW. I would look into it. icon_wink.gif Show us some shots soon DFW. icon_razz.gif

#18 DarkFlameWolf

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Posted 14 February 2005 - 03:28 PM

The dungeons won't be as dynamic in terms of secret combo triggers and stuff that Zelda Classic has. But it will be more dynamic in room shapes, block puzzles and overall dungeon design though!

#19 /M/

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Posted 14 February 2005 - 03:41 PM

Isn't it easier to make cut scences in RPG Maker? I heard it is.

Well, at least there isn't triggers, cause I hate that. It's very annoying.

Edited by DragonBoy, 14 February 2005 - 03:42 PM.


#20 DarkFlameWolf

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Posted 14 February 2005 - 09:22 PM

yes, it is much easier to make cutscenes and cutscenes there will be aplenty. Esp. with concerns to potential wife encounters!

#21 Neppy

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Posted 14 February 2005 - 09:26 PM

Will it be a LTTP style game, or something completely different? It sounds like you are having much more fun with this. Awesome. icon_biggrin.gif

#22 trucky5

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Posted 24 March 2008 - 01:14 PM

Are you still producing this game? It's been a while since anybody has posted here. Just wondering because I REALLY WANT TO PLAY THIS GAME!!!!!! It sounds awesome!

#23 ShadowTiger

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Posted 24 March 2008 - 01:20 PM

Trucky: Forums have rules; ... to quote from ours,

QUOTE
C. Gravedigging
Any topic over 2 months of age is considered to be dead. If you post in it to revive it, you're gravedigging, and you'll be warned for a minor infraction. The topic will almost certainly be closed. There are 2 exceptions to this rule.
1. A pinned topic is never considered dead.
2. Gravedigging does not apply to Quest Project Forums.



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