How do i make Boomerangs Able to hit some Blocks and Unlock them, while other Blocks ignore the item boomerang unless i have the Next upgraded Boomerang type?
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i mean without Relying on the Normal Boomerang - Then Magic - Then fire boomerang system?
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Isn't there another way with scripting to make blocks only identify certain weapons?
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Problems:
1. The Magic boomerang is hitting blocks that only activate with the Fire Boomerang and they Unlock. -They aren't supposed to do that.
2. The Normal Boomerang is Hitting and unlocking Blocks meant 'only for' the Magic Boomerang.
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The only way i can stop this, is Deactivating Certain weapons from working on Certain maps.
But many players will probably complain their Boomerang is missing in One Map
then Reappears in their Inventory in another.
-It would feel tacky when you play,
I really need some kind of script to fix this..,
Edited by SkyLizardGirl, 16 July 2019 - 01:29 AM.