I need a script that activates a secret when all torches are lit on the screen and plays a sound effect when the last one is Lit.
I know there is the secret tile and burn->Trigger workaround , but that plays the Secret SFX when every torch is lit one by one which gets annoying to me.
Torches
Started by
Christian
, Jul 16 2011 06:14 AM
1 reply to this topic
#1
Posted 16 July 2011 - 06:14 AM
#2
Posted 16 July 2011 - 07:00 AM
I need a script that activates a secret when all torches are lit on the screen and plays a sound effect when the last one is Lit.
I know there is the secret tile and burn->Trigger workaround , but that plays the Secret SFX when every torch is lit one by one which gets annoying to me.
I know there is the secret tile and burn->Trigger workaround , but that plays the Secret SFX when every torch is lit one by one which gets annoying to me.
So the sound effect is the only part about the default behavior that bothers you?
Perhaps there's a way to force the sound effect to play after it is activated? That seems a relatively straightforward task in 2.5; I wonder if it's possible without scripting. And if there isn't a way, perhaps it would be easier just to create a script that forces the sound effect after the last torch is lit. Then you could disable the regular secret sound for that screen, and only the scripted secret SFX would remain.
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