Well I am trying to make a cutscene go only once and only once. The thing is that I have no idea how I can pull this off other then coping the map and all the other maps that come before it only that has it's faults because I have hidden items in the maps and if they already found them then that would ruin it. :\ Suggestions anyone?
40 POSTS LEFT!!! JOY
1 time Cutscene
Started by
Highsight
, Apr 12 2005 06:40 PM
4 replies to this topic
#1
Posted 12 April 2005 - 06:40 PM
#2
Posted 12 April 2005 - 10:02 PM
Okay, I'm not *very* experienced with these types of things, but I might know something that can help. (Your problem can certainly be solved without map copying.) Triggered secrets on overworld screens are permanent. So, that means that if you had a "stairs" combo leading to a cutscene, and then you had a trigger somewhere on the screen that changes that "stairs" combo to "none," you could have a one-time trigger. Now the question is, how would you position that trigger to be inaccessible the FIRST time on the screen?
#3
Posted 12 April 2005 - 11:28 PM
Thanks for giving me the idea but after some advice in the chat room and alot of work I managed to get it all set. Thanks anyway.
#4 Guest_Cynthia Rose (Guest)
Posted 14 April 2005 - 03:19 PM
What solution did you opt for?
#5
Posted 14 April 2005 - 03:58 PM
Well I set up a triggered event in the begining of the cutscene that would get rid of the warp to start the cutscene. That way they can't warp back the see it again.
Thanks BH4, Nick and Praethus for putting up with me till I got it done. (To think it took me 3 ZC geniuses to help me get it right. )
Thanks BH4, Nick and Praethus for putting up with me till I got it done. (To think it took me 3 ZC geniuses to help me get it right. )
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