You can find the flatpak on Flathub: com.zquestclassic.ZQuest, or via your Linux distro's Software repository (assuming you've configured Flathub as a software source). This will not track nightly releases, we will only update it for alpha releases.
Note that Linux users are currently required to provide their own MIDI synthesizer for MIDI to work. See this thread.
A user on Discord (Ken) has used this to get ZC on their Steam Deck. That discussion is linked here (requires access to the Developer Discord), and is summarized here:
Sure - it's actually not that complicated, I just ran the two lines under "Manual Install" through Konsole on the deck.After that, it exists as an application on the Deck's desktop mode, which you can turn into a non-steam application by right click/context menu.It's a shame it won't run directly through the Discover app on the deck, but this is only a couple steps removed from that.The only other thing I had to tweak was getting it to recognize the D-Pad on the deck - which I didn't actually do, I just set it to behave like a joystick, because the joystick works out of the box.The other thing is EX 3/4 - I currently have those set on the left and right thumbstick clicks, respectively, I wanted to get them set up on the shoulder triggers, but for some reason they don't get picked up as valid inputs during control configuration, possibly because it's having trouble distinguishing between a partial and full axis on those. It may also be possible to set up on the extra buttons on the back of the steam deck, but I don't use those all that often.
Also, if someone would like to curate a set of photos that show off the editor/some quests, it would be appreciated. Here are the screenshot guidelines https://docs.flathub...nes#screenshots. I think we'd be fine to use some pre-existing photos laying around from SOTW/Y (or whatever). We should have no more than 10, and we need a few of the editor too.