Why spend time and money on a hobby where you have no hope of making something professional and triple A quality and getting any of that money back?
Answer: Because it's fun ya turkey. Making Zelda games is fun. Same reason anyone does any other hobby. Debate over QED
Yeah it takes a lot of effort to make a really great ZC quest and some people might not see any money at all from doing it. That's not a problem. Even if someone paid me to make quests, I'd still probably be slow about it because I'm lazy There's easier ways to make money Leave me alone, I don't wanna make a Zelda fangame mom
Challenging things themselves aren't bad, and different people like different things. Simply, original AQ and LoH don't match most people. For instance, FromSoftware develops many very hard and challenging games and many of them are selling well.
Yes! A quest can be good even if it only appeals to a tiny minority of people. Things don't have to appeal to everybody to be good. Authors should focus on what makes them happy and feels fun to them. It's the only way people can find the passion to create something truly amazing.
Also, FromSoftware is a great example of a studio that makes what they want to make, regardless of how their games will be perceived, and still manages to find success. If you make something you like, it will resonate with someone else, too. It doesn't matter if it resonates with the majority -- if it resonates with a few, if it's the thing that just one person was truly looking for in a quest, then it's worth making, I think.
(p.s. the souls games are great and everyone should at least try them)
Edited by Rambly, 19 March 2020 - 08:46 PM.