The inspiration for this was a series of sprites which were Zelda 2 NPCs in a Zelda 1 style.
That got me thinking.
I had never seen the Zelda 2 overworld redone in a different tileset.
A lot of liberties have been taken with the interpretation, but I finished and got most of what I wanted done in a satisfying way.
Here's the world map.
West world map
![Posted Image](https://cdn.discordapp.com/attachments/368563816709095424/1231311937330221056/zquest_map00002.png?ex=662b4ada&is=6629f95a&hm=a03dc512c7e514327686a29c78e8e684c916c528c4e0682e950237f7bd519108&)
![Posted Image](https://cdn.discordapp.com/attachments/368563816709095424/1231829111891034152/zquest_map00003.png?ex=662bdb02&is=662a8982&hm=89fc36610365f6c620e367580310ce472f140c4a3a7c7838dc36b4337847c7ad&)
East world map
![Posted Image](https://cdn.discordapp.com/attachments/368563816709095424/1232170524780527667/zquest_map00003.png?ex=662bc779&is=662a75f9&hm=009a22f47fb7aa54e784ac36c7b0628185104b05a6526c02bd6c9440288383c4&)
![Posted Image](https://cdn.discordapp.com/attachments/368563816709095424/1232925490570854440/zquest_map00001.png?ex=662be397&is=662a9217&hm=b4b5040b5a179d25381a82b9e89c906665112fd2327cb8f0c693b4b7029a4f98&)
Dungeons will be split up between the eight main characters.
There's also going to be eight mini-dungeons, eight optional bosses and eight required bosses for getting keys for entering the dungeons.
Work on these will begin shortly.