Nulled my vote since I'm participating.
Anyways, regarding Twilight-Prince's forest map, it looks pretty good. It seems like it would have more of a dungeon feel to it than a traditional Lost Woods-esque area, and considering there's an actual dungeon entrance, the length seems pretty frightening if I were to try playing it.
Regarding Eddy's comment on mine, it's a custom-built tileset, but nowhere near complete enough to use for an actual quest. It was just me playing around with an NES palette and some heavily-modified NES and GB tiles to both fit the usual Zelda perspective on the mountains and increase the color depth. (The NES could only use 3 colors and a transparency for each 8x8 tile. I broke that rule, but kept the NES palette restriction. Kind of like Shovel Knight did.) The tileset has only the tiles you see here, and no animation. The fences and trees do use layering, though, so those fences on top of the cliffs only take up the same amount of walkable space as the colored-barrier on top of the GBC Zelda cliffs. I wasn't sure if I wanted to keep going, or just leave it at this. I hit a wall when I tried doing dungeon tiles, since I wanted a highlight-only look like the Batman game on the NES.