void run(int magictile, int magiccset) {
Link->HP = Link->MaxHP;
Screen->DrawTile(4,Link->X - 16,Link->Y - 16,magictile,3,3,magiccset,1,0,0,0,0,true,128);
}
}
Ok, so the healing and such work fine, Drawtile too. But, the duration is soooo short. Maybe just 1 single frame. I want the effect to be longer. How do I do this? Note: Only the drawtile should stay longer.