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um...I feel like a beginner for this


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#1 linkootsp

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Posted 23 November 2007 - 05:42 PM

Um I have two screens on one Dmap and two screens on another. On my first screen I have A Direct warp set to go to the second first screen. It worked however when I set the second warp to go to the second screen it takes me to my first warps destination. I have the entrance and exit for each of them set. I have the green and blue things set for each of them, and I have the dmaps and screens set up. Everything looks like it should work so whats wrong?

#2 Mitchfork

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Posted 23 November 2007 - 05:54 PM

Okay, lemme see if I have this right...
CODE
1 | 3
2 | 4


There's a warp from room 1 to room 3. Then there's a warp from room 4 to room 2. The problem may be that you have an offset set for the first DMap. Beyond that, I don't know what the problem could be.



#3 linkootsp

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Posted 23 November 2007 - 06:02 PM

here is how it goes. It is on the OW only problem is that its working like this




l1l2l l1l2l
l1l2l l1l^


Edited by linkootsp, 23 November 2007 - 06:03 PM.


#4 Zelda Rocks

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Posted 23 November 2007 - 06:21 PM

hmmm.....
.....
im not sure ill go check zc next time i get to it icon_biggrin.gif



#5 linkootsp

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Posted 23 November 2007 - 06:54 PM

I come bearing visual aid. http://i225.photobuc...warptrouble.gif



#6 Plissken

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Posted 23 November 2007 - 08:52 PM

I'm pretty sure I know why, is the screen you're being warped to on screen 80? And also are you using Cave warps?

#7 linkootsp

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Posted 23 November 2007 - 09:36 PM

if you click the link it will show you a pic that shows everything. I'm using entrance and exit warps and I'm not being taken to screen 80. I have 4 screens. 2 of them lead to the other two. unfortunately the first warp works and the second warp takes me to the first warps destination .

#8 Plissken

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Posted 23 November 2007 - 09:45 PM

Ok, make sure all the tile warp information is set up correctly. And if you can't find anything wrong with it then post a pic of the information for us to see.

#9 linkootsp

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Posted 24 November 2007 - 11:42 AM

I went to test something out and it worked. I set one warp to map nine and the other to map 8. It takes up alot of space though. One problem is that 2.10 says it doesn't recognize my quest file. The .qst file works but glitches up in the middle of it all. I'm going to wait for 2.5 to sort this out. 2.10 is Good for building bad for playing for me.


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