When selecting screen number, do I convert hexidecimal to decimal?
Triforce Warp Script
Started by
TheLegend_njf
, Sep 02 2016 12:35 PM
18 replies to this topic
#16
Posted 06 December 2016 - 04:33 PM
#17
Posted 06 December 2016 - 04:49 PM
Okay I got it working, but the screens don't seem to align properly. The screen I intended this to go to is screen 18 on the map, screen 10 on the dmap, and I got there by typing in 16... How very odd.
#18
Posted 06 December 2016 - 06:25 PM
Right, it's because, unfortunately, ZQuest uses the hexadecimal system and ZScript uses decimal. 16 in decimal is 10 in hexadecimal. You can use a converter like this one: http://www.binaryhex...cimal-converter
#19
Posted 06 December 2016 - 09:16 PM
GetCurScreen() is relative to the DMap.
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