http://www.mediafire...php?mjmxnzunm3m
The script is too long for one post. Anyway, I fixed some settings concerning solidity checking, based on C-Dawg All-Purpose Custom Enemy script.
http://www.armageddo...ead.php?t=99098
Anyway, it might work better.
ALttP Guard Dudes
Started by
Geoffrey
, Dec 07 2008 04:49 PM
35 replies to this topic
#31
Posted 09 December 2008 - 04:12 PM
#32
Posted 09 December 2008 - 05:32 PM
Hey lucas, why dont you just submit this code to the database? It will be much easier to shop it there than search the forum
#33
Posted 09 December 2008 - 05:45 PM
Because I want it to work with no flaw before submitting it to the database.
#34
Posted 09 December 2008 - 07:22 PM
It still goes through solid objects, but it flickers, walks diagonally (usually) and goes really slow. But it will go through less than it used to.
And it appears over layer 3.
And it appears over layer 3.
#35
Posted 09 December 2008 - 07:32 PM
Download the one in the database. Layer 3 issue is fixed. Solidity is kind of fixed, but sometimes it just go through for I don't know reason.
It's kind of hard to script solidity...
It's kind of hard to script solidity...
#36
Posted 09 December 2008 - 10:07 PM
Solidity seems to work fine now.
Now we have evil bushes!!
Now we have evil bushes!!
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