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Lanmola spawn fix


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#1 Moosh

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Posted 06 August 2011 - 07:31 PM

So I've noticed that lanmolas seem to have set spawn positions, causing them to often get stuck inside things. Instead of basing my screens around the lanmola's spawn position, could someone maybe write a script that detects a lanmola and moves it to a random walkable space on the screen (preferably not on top of Link icon_razz.gif)?

#2 Mero

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Posted 06 August 2011 - 07:37 PM

QUOTE(Pokemonmaster64 @ Aug 6 2011, 06:31 PM) View Post

So I've noticed that lanmolas seem to have set spawn positions, causing them to often get stuck inside things. Instead of basing my screens around the lanmola's spawn position, could someone maybe write a script that detects a lanmola and moves it to a random walkable space on the screen (preferably not on top of Link icon_razz.gif)?


Not possible, moving lanmolas breaks them. Trust me, I've tried.

#3 Moosh

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Posted 06 August 2011 - 08:09 PM

QUOTE(blackbishop89 @ Aug 6 2011, 06:37 PM) View Post

Not possible, moving lanmolas breaks them. Trust me, I've tried.

Day ruined...Guess I'll just have to modify those screens...

#4 Imzogelmo

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Posted 27 August 2011 - 03:12 AM

So, do Lanmolas have like a hardcoded row they have to spawn on or something?


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