I want it so each type of enemy weapon hurts Link's shield a certain amount. And his shield has a "stamina".
Example: Lets say small rocks from Octoroks are 1, arrows from Moblins are 2, and boomerangs from Goriya's are 4. And Link's small shield stamina is 30. once the stamina is 0, a small animation happens, and it tells Link his shield broke, making him defenseless, until he buys a new one.
Also, I don't want the shield to reset it's stamina, ever. Even if the game is Continued, Saved, etc.
I also want the script to be able to do multiple shields, as in small and magic/iron, etc.
Is this possible? It seems hard, but I hope so! It could be so awesome!
Whoever can do it, THANK YOU SO MUCH.
Edited by Jared, 17 July 2011 - 05:15 PM.