Okay, I have a request. Can anyone make a script that makes cutscene text easier. By this, I mean, when the rules are set to the screen message disappears, you auto warp to the screen set in side warp after the text is done.
Specific Information:
I want this script to only activate when the screen message is done, including all of the continuations (Next String). After the strings are finished, and have disappeared, I want the the script to wait about 2 seconds before warping you to what ever the side warp is set to. Preferably Side Warp A. I think this should be a FFC script. The reason for this script idea is to make setting up the scenes in your quests easier. Instead of having to press down, or set up a time warp which can activate to early or late, depending on how fast you scroll through the text, this script would help the cutscene flow better, by warping you after YOU are done reading the text.
This should be compatible with anything between beta 18 and RC2 and beyond. Thank you.
-King Harkinian
Script Request: Easy Cutscene Text
Started by
King Harkinian
, Jul 16 2011 04:59 PM
6 replies to this topic
#1
Posted 16 July 2011 - 04:59 PM
#2
Posted 16 July 2011 - 05:54 PM
Timed warp wich is set to 1 sec doesn't activate too early. It waits until the message disappears (only if "Message freeze all action" rule is on).
Sorry, but I can't make a script.
Sorry, but I can't make a script.
#4
Posted 16 July 2011 - 08:51 PM
Would it play all the next strings too?
#5
Posted 16 July 2011 - 08:53 PM
I didn't make it, but I guess it should.
Better try it out and see for yourself, Joe123 is inactive now and probably wont answer if you ask him.
Better try it out and see for yourself, Joe123 is inactive now and probably wont answer if you ask him.
#7
Posted 18 July 2011 - 07:11 AM
Okay, I've been setting up that script and placing it in my .z file. All I need to do is create an autowarp a combo and put its id number in the constant integer at the top of the script.
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